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Ailia Arendel

@ailia_arendel• May 17, 2023open-state

Ilum - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQs

run to the right.

annotationYou don't actually need to flee the Probe Droid. If you're quick, you can grab it with Force Pull and have BD-1 reprogram it to be your friend! Then you can explore at your leisure, without being shot at when you lack a functional lightsaber.

Run through the next chamber up the slope

annotationAgain, you can use Pull and have BD hack the droids.

all these droids.

annotationPlus the waves of Troopers if you go outside again...
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Ilum - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQsgamefaqs.gamespot.com

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Ailia Arendel

@ailia_arendel• May 15, 2023open-state

Dathomir (1st Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQs

new foe

annotationIf you're following the suggested order of planets in this walkthrough (you can go to Dathomir earlier, but the combat would be extremely difficult!), you already fought a few of these on Ordo Eris. But in the chaos of that fight, it's extremely unlikely you scanned one then.

Ignore that way

annotationIt goes back to the Meditation Point, so use it if you need to. Of course, the two archers and the mace-wielding Nightbrother will respawn if you rest. But that's a good spot to practice against them.

tree trunk

annotationIt's actually a giant stone face, not a tree...
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Dathomir (1st Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQsgamefaqs.gamespot.com

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Ailia Arendel

@ailia_arendel• May 15, 2023open-state

Zeffo (3rd Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQs

Take the rope up.

annotationKill the Jotaz (honestly, the author mentions the Phillak but not the Jotaz!?)

there may be a Bounty Hunter in here

annotationIf there wasn't a Jotaz on the ground outside, there WILL be a bounty hunter in the corridor. If you've already scanned the type it generates, you can Push them into the water and drown them! Works just like pushing them off a ledge (presumably doesn't work on the hunters with jet packs)

and turn right, using Jedi Flip to reach the next platform.Wall run across to the rocky outcrop and the final Chest in this area

annotationAs I mentioned in my notes for the first time through this area, you do NOT need Jedi Flip for this. It's entirely possible to make a regular jump, grab the edge of the platform, and proceed to the wall run. If you listened to me then, you already got this Chest.
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Zeffo (3rd Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQsgamefaqs.gamespot.com

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Ailia Arendel

@ailia_arendel• May 15, 2023open-state

Kashyyyk (2nd Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQs

Defeat the two bounty hunters.

annotationThere may or may not be hunters here. Once you escape Ordo Eris, there are several places on various planets that MAY spawn bounty hunters. Selection is random.

Follow the corridor through the door then turn right through the doors.Drop down to the Meditation Point and save.Stop the blades then run across, climbing up at the other end to a corridor with lots of troopers.Once they’re dead head through the blast doors near where you first climbed up here and kill the Purge Trooper.Head through the narrow gap next to the broken doors.Stay on the upper platform, head right across the beam then right through the doors. Cut the pipes to reveal a Chest (BD -1 Skin: Stygeon Prime [5/6]).Head back and drop down to the open area to fight the foes present (there may be troopers or another Bounty Hunter). Once dead, exit via the grating at the far side of the area that leads to a short tunnel up above.Head through the corridor, freezing the blades, to the open area.Defeat all the enemies then use the wall run across to the metal platform. Freeze the blades and run across. Turn left and wall run to the grating, following that round and up to a room with troopers.Kill them, follow the corridor round and out. Freeze the wheel so you can jump through the holes, climb up the grating (Save at the Meditation point if needed) and turn right across the pipe.

annotationThis entire sequence can be skipped if you got the the chest the first time you came to Kashyyyk, which is easy, even if it's not mentioned in this walkthrough (I mentioned it on my notes for that visit). The power cables (not pipes!) you need to cut to get to it are right behind another chest the walkthrough DOES send you to. I spotted it myself on my 1st run. The rest just loops you back to the same save point you'd already have been at...

Continue swimming round the channel and part way round, at medium depth, there will be a scan (Imperial Tech #3: (LAAT/I) [3/5]).Just to the left of this is the gap in the wall to head through.

annotationThat isn't a gap in the wall next to it, you're swimming THROUGH the gunship! If you look at the deck as you pass through, you'll see a few dead Clone Troopers...
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Kashyyyk (2nd Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQsgamefaqs.gamespot.com

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Ailia Arendel

@ailia_arendel• May 13, 2023open-state

Ordo Eris - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQs

1/3]

annotationOnly twice in all my playthroughs was I able to scan this Bounty Hunter after this fight. You'll get other opportunities against this class later...

let it go.Jump to it and force pull it towards you as if it were a vine.

annotationThere's no need to release the cord and then jump to it and Pull. You can simply jump off the edge while holding it, and swing as normal.

Pull the Oggdo’s tongue out of its mouth then attack it with your lightsaber for an achievement.

annotationI wouldn't try for the achievement during this fight! It's chaotic enough, and it's not like you're not returning to Bogano. Better to focus on killing the Oggdo quickly before the next wave, with a least one more alpha predator, arrives. If you practiced enough against Wyyyschokk to get good at their one-hit-kill parry opportunity, taking them out isn't too tough. But you do NOT want the Oggdo, 2 Wyyyschokk and a Jotaz all after you at the same time! Not to mention the numerous weaker enemies that make fighting the stronger ones extra dangerous due to distraction and damage. On my first playthrough, this fight seemed impossible. I don't even know how many times I died. Even after dropping down to Story Mode! On the next playthrough, I had plenty of difficulty. On later playthroughs (on Jedi Knight), I didn't die at all!
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Ordo Eris - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQsgamefaqs.gamespot.com

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Ailia Arendel

@ailia_arendel• May 13, 2023open-state

Zeffo (2nd Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQs

Guardian

annotationNote this Guardian (and all others in this tomb) is different from the Guardians in the Tomb of Eilram. It is NOT vulnerable to Force Push, so don't waste your Force meter trying. You're going to have to do it the old fashioned way.

Guardian

annotationNow that Cal has Force Pull, the Guardians in this tomb can be disabled during a powered attack, like using Push on the Guardians in the Tomb of Eilram. This allows you to inflict massive damage while they're down, and opens up an opportunity for a finishing move that will kill them and COMPLETELY refill your Force meter (may require the skill Enhanced Force Recovery)

Climb the steps to the Meditation Point

annotationAt this point, I ALWAYS do a fair bit of skill grinding. You can make a loop from this Meditation Point comprising 3 Tomb Guardians and a Jotaz (all worth substantial XP) and a couple Stormtroopers, then climb the stairs to the Meditation Point and do it again. If you bypass the central chamber to fight the Guardian below and to the left first, most of the Troopers and Scazz will be dead before you return to the central chamber. You can then kill the Guardian, climb the block up to the hallway above, kill the Scazz (Push the Stormtrooper on the ledge at the edge of the passage into the abyss, if you like. He's not worth much XP, but I do enjoy watching him fly!) and then the third Guardian, which doesn't activate until you attack it. Then you can go back into the main chamber. Usually, the Jotaz on the floor below will have killed all the Troopers in the main chamber on that floor, but taken enough damage doing so that you can drop down on it holding X and kill it in one or two strikes. It will most often be standing just under the overhang of the lower portion of the gap on the right (run towards the vine covered wall that allows you to climb up to the next level within the main chamber, where the candle orbs are, but drop off the edge into the gap instead). After killing the Jotaz, kill the Stormtrooper and Scout Commander in the side room with the stairs up to the Meditation Point and repeat. Once you solve the puzzle in this main chamber, these enemies won't respawn any longer. There's a fairly difficult multi-wave fight coming up after you leave Zeffo this time, and this is the last good grinding opportunity you'll get beforehand. I wouldn't leave before getting AT LEAST: The Power of Friendship Grasping Pull Personalized Stims Expert Survival Skills I've saved a clip of me doing this grind loop to my OneDrive, including baiting out the power-up attacks from the Guardians that leave them vulnerable to Pull: https://1drv.ms/v/s!Au2YFIytBg6cg19Na7sEodvGI-m1 I've done this loop A LOT, and can get through it in about 3 minutes, occasionally as much as 5 if things go poorly. It takes 5-6 loops to earn 1 Skill Point.
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Zeffo (2nd Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQsgamefaqs.gamespot.com

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Ailia Arendel

@ailia_arendel• May 11, 2023open-state

Kashyyyk (1st Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQs

Drop down and kill the foes.

annotationI prefer to go UP to the left, killing the one Stormtrooper on that ledge and allowing the Flame Troopers to put the hurt on the two Wyyyschokk while reflecting bolts at the other Stormtroopers. Most of the time, the Wyyyschokk will kill all of the Troopers, THEN I drop down to deal with the Wyyyschokk. This is a good place to grind and practice against Wyyyschokk BEFORE going to the next area. Get comfortable with their moves, and try not to move on until you've gotten through this sequence uninjured with all your Stims!

using the same tactics as against the smaller spiders (it just has a much bigger bite!) This is the second of the 4 legendary beasts.

annotationNot quite: my favorite tactic with regular Wyyyschokk is to bait out their rearing lunge attack, parry it and kill them in one blow when the X prompt appears. This DOESN'T WORK on the big boss, because the rearing attack is UNBLOCKABLE! In fact, you're better off never trying to block or parry against the albino. Instead, be super aggressive, stay close and hit as much as you can before dodging. You practice on regular Wyyyschokk to learn what to watch for, and HOW to dodge away! Also, if you wait to kill the Oggdo Bogdo like I do, this will be your FIRST legendary beast.

2/6]

annotationIf you look closely, you can see the lights of a second chest behind the "wall" at the far of this room. That wall is actually made of cables you can slice through to access the chest, containing the Stygeon Prime BD-1 skin (this walkthrough has you getting the second chest on your next visit to Kashyyyk instead, but that's no reason NOT to get it now)
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Kashyyyk (1st Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQsgamefaqs.gamespot.com

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Ailia Arendel

@ailia_arendel• May 11, 2023open-state

Zeffo (1st Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQs

(There are quite a few conversations that can be heard at this Meditation Point if you keep resting!)

annotationThis is also a good place to grind for skill points, and get familiar with the moves of the various Stormtrooper types. Particularly, work on parry timing and blaster bolt reflection. If you move around the upper level of Abandoned Village carefully, you can kill all five of the blaster-toting regular Stormtroopers in the immediate vacinity from here, without having to worry about melee enemies. Then you can drop down and practice against the melee Scout Troopers without being shot at at the same time.

Save at the Meditation Point.Head back towards the top of the slope.

annotationThere seems to be a missing paragraph here: the author completely fails to mention the Imps now occupying this area (where there were originally five Phillak). There will be two or three Rocket Troopers, a Stormtrooper Commander, and either one Scout Trooper and a Scout Commander or two Scout Troopers (seems to be sightly different the first time upon exiting the tomb, and positions change depending on which save point/area entrance you use). This is a good place to practice/grind, particularly using your shiny new Push ability to send rockets back at the Rocket Troopers! The wind colomns prevent rockets from reaching you if there's one directly between you and the trooper. Plus, you can stand inside them (if you walk into them at ground level), and the Scout Troopers can't get to you! They keep trying, and getting staggered by the wind, draining their stamina! The stuff about getting the chests should not be attempted until all enemies are dead.

facing a trooper and a new foe. They put together combos so you’ll need to block the attacks and look for an opening. Scan them on their death (Tactical Guide - Empire #11: Electrobaton Purge Trooper [7/17]).

annotationIf you're having trouble with this fight (particularly if you were already injured or down Stims before getting to this room), you can run through the door instead of fighting. Neither enemy followed me through it! You can then rest at the meditation point and try again with full health and Stims before getting the scans, chests and Echo
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Zeffo (1st Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQsgamefaqs.gamespot.com

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Ailia Arendel

@ailia_arendel• May 31, 2022open-state

Nur - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQs

Pull the drum attached to the rope along the rails on the ceiling until you can pull the power cord to the machine on the left and next to the control panel. Attach it here

annotationYou can Slow the structure after you've gotten it close to the controls to give yourself more time to attach it (it will return to the other side of the room after a moment unless it is attached).

kill the troopers but try to sabotage the robot

annotationIdeally, Push at least one Purge Trooper (both if you can!) off the bridge/edge into the lava below. There will be 2 or 3 KX droids in the waves of enemies. Try to hack them ALL so they're helping you with the other enemies instead of adding to your troubles. Gives you some breathing room, particularly when you've got to fight multiple Purge Troopers while being shot at by blasters AND rockets (take out the ranged attackers quick while the droids are smashing the melee ones!)

Meditation Point.

annotationIt's safe to Rest here. The dojo enemies do not respawn once you've beaten them all.
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Nur - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQsgamefaqs.gamespot.com

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Ailia Arendel

@ailia_arendel• May 30, 2022open-state

Bogano (1st Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQs

cutting the supports as required.At the end of the cave defeat the BOSS: OGGDO BOGDO.

annotationI have NEVER beaten the Oggdo Bogdo on the first trip to Bogano. In fact, I never even tried after my 2nd playthrough. This fight is MUCH easier after you gain a particular upgrade on your SECOND trip to Bogano! I do still cut down the supports, being VERY careful not to exit the tunnel into the open area of the cave (which will attract its attention!). There are three openings in the ceiling of the open area, and you might fall in from above by accident when you're up there later. Removing the barriers now means it's easier to manage a quick escape if that happens! My preferred tactic when I AM ready to fight the Oggdo Bogdo is to walk around the openings from above until I locate it, and drop down right on top of it, holding X (the game will show a visual prompt if you've positioned yourself correctly) to do substantial initial damage.

spend skill points.

annotationAt the beginning, only one skill is available for selection. In general, I follow the order suggested in this guide, but I usually grind a bit to get ahead. Also, there are some skills I prefer to take much sooner than recommended here.

(If at this point the Oggdo seems too difficult, just run past it to this wall if you can.)

annotationIf you have trouble with the Oggdo, running past it and climbing the wall is awesome! I usually skill grind a bit here: the Mediation Point is conveniently close, and you can walk out onto the pipe to get just above the Oggdo, then drop down on it while pressing X to strike it when you land. This will take off about half its health, making the battle easier to survive, which means you can try out various tactics and get comfortable with its moves. I've only managed to sever an Oggdo's tongue a handful of times. I'm more concerned with getting out of the way than trying to cut the tongue off! If you know its moves well enough, they're pretty easy to parry. However, removing the tongue does make them much less dangerous, since they then can't drag you in for a chomp.
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Bogano (1st Visit) - Star Wars Jedi: Fallen Order Walkthrough & Guide - GameFAQsgamefaqs.gamespot.com